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GAME DEVELOPER

LEO DELFINZON

I'm a indie developer based in Stockholm, Sweden. I have studied game development for 3 years.

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HORROR GAME

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STOCKHOLM HORROR

DEVELOPER

A long time project, where you as the player has to wander around the dark, empty and cold streets of the Old Town, Stockholm. But be aware, you are not completely alone. Watch your back and run if you have to avoid what's hiding in the dark. This project have I been working on pretty much all myself for around 9 months. It is still under development and I hope to release it at some point.

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PLATFORMER GAME

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TO THE PEAK

TECH LEAD, PROGRAMMER AND DESIGNER

A platformer game where you try to get to the peak. But be careful or you might find yourself laying on some spikes instead. This project was a group project during a game jam. The game jam went on for a week and I had the role of the tech lead, which is the person that organizes everything from GitHub to communication to programming and game design.

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HORROR GAME

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IN THE LOOP

DEVELOPER

You are trying to get out of a hospital looking place, but everytime you reach the end it feels like you just gets put back to where you were. You are running through the corridors when you suddenly hear something unnerving, but you don't know what it is. This is a project that I have done by myself with a little help from a friend. It was developed over the timespan of one to two months.

ABOUT ME

GAME DEVELOPER

SHORT SUMMARY

I am a game developer and have been studing it for the last 3 years. I do everything from programming to level design to producing music for games. I am also a developer in the small indie company ScepticDuckInc.

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I really love music, gaming and football. I have always loved music since I was young and wanted to do something with music. I have also been gaming for a very long time.

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I really like to be around people and have worked quite a lot of times in groups when making games. I have also often had the role of being tech lead. Which usually includes the responsibility to organize the project and GitHub files.

EDUCATION

Game Development - Programming LBS Stockholm Norra 2022-2025

SKILLS

Advanced: C#, Unity, Reaper, GitHub, Piskel

Proficient: Blender, Fusion360, PhotoShop

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